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Courseplay Custom Build Improvements

  • Modernized the mini HUD with cleaner spacing, larger buttons, better alignment, and a polished Courseplay green/black layout.
  • Improved HUD persistence so open/closed state, position, and locked movement behave correctly after saving/loading.
  • Moved key HUD actions to a consistent bottom button row and fixed overlapping or hidden clickable buttons.
  • Cleaned HUD text and labels by removing unnecessary CP: prefixes, fixing spacing, trimming long names, and improving readability.
  • Added smarter course display names such as Field 8 - Spreader or Fields 8, 9 - Mower, with redundancy protection.
  • Added auto-generated course names using field number + tool type, while avoiding crop or fill-type names so courses stay reusable.
  • Improved Courseplay job menu behavior so Create Job / Generate Course actions appear more reliably without switching tabs.
  • Improved active worker displays in both Courseplay and the base-game worker list with clearer task descriptions like Spraying, Planting, Harvesting, and Unloading Combine.
  • Added clearer warning and info message handling, including better refill/refuel context, duplicate prevention, and optional notification sound.
  • Fixed AutoDrive refill/reload mode issues so fieldwork jobs return to the correct Fieldwork HUD instead of getting stuck in Silo Work.
  • Separated true Silo Work from fieldwork refill behavior, keeping spraying, spreading, planting, and similar jobs on the correct HUD.
  • Changed default turn and reverse speeds to 10 km/h for smoother default behavior.
  • Added configurable HUD vehicle naming modes: vehicle only, vehicle + work type, or vehicle + implement.
  • Added compact vehicle/tool labels such as Sprayer, Spreader, Cultivator, Planter, and Grain Cart to help distinguish workers.
  • Improved implement detection so support tanks, trailers, and secondary tools do not override the main working tool.
  • Handled NH3/anhydrous applicators better, showing toolbar-style applicators as Cultivator instead of Sprayer when appropriate.
  • Added Grain Cart detection so auger wagon/combine unload setups no longer show as generic Trailer.
  • Restored and polished multi-vehicle Track selection with compact values: C, L1, L2, R1, R2.
  • Changed Lane to Track for better fieldwork wording and made Track selection click-only.
  • Fixed Track hover behavior and removed accidental mouse-wheel changes.
  • Renamed offset labels to compact HUD wording: H-offset and V-offset.
  • Added clearer offset descriptions: H-offset is lateral left/right, V-offset is fore/aft forward/back.
  • Added translations/localization entries for new HUD, worker, tool, Track, and offset text.
  • Added caching for HUD display names so names rebuild only when needed.

Stable custom build: 8.3.1.3 Stable HUD Polish

Put into your mod folder like usual, make a back up older courseplay and rename however you see fit to run it.

I want to thank the Courseplay dev team for a wonderful mod! Please donate to them!

Download

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Click download now to get access to the following files:

FS25_Courseplay_8_3_1_5_Cleanup.zip 3.7 MB

Development log

Comments

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Only seeing 1 issues.

HUD not opening

Global Settings - Hud/Display

Missing 'CP_global_setting_vehicleNameDisplayMode_tooltip' in l10n_en.xml

Yes, new upload should have those fixed!

Got it thanks!