
Modded Courseplay v8.3.1.5
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Courseplay Custom Build Improvements
- Modernized the mini HUD with cleaner spacing, larger buttons, better alignment, and a polished Courseplay green/black layout.
- Improved HUD persistence so open/closed state, position, and locked movement behave correctly after saving/loading.
- Moved key HUD actions to a consistent bottom button row and fixed overlapping or hidden clickable buttons.
- Cleaned HUD text and labels by removing unnecessary
CP:prefixes, fixing spacing, trimming long names, and improving readability. - Added smarter course display names such as
Field 8 - SpreaderorFields 8, 9 - Mower, with redundancy protection. - Added auto-generated course names using field number + tool type, while avoiding crop or fill-type names so courses stay reusable.
- Improved Courseplay job menu behavior so Create Job / Generate Course actions appear more reliably without switching tabs.
- Improved active worker displays in both Courseplay and the base-game worker list with clearer task descriptions like Spraying, Planting, Harvesting, and Unloading Combine.
- Added clearer warning and info message handling, including better refill/refuel context, duplicate prevention, and optional notification sound.
- Fixed AutoDrive refill/reload mode issues so fieldwork jobs return to the correct Fieldwork HUD instead of getting stuck in Silo Work.
- Separated true Silo Work from fieldwork refill behavior, keeping spraying, spreading, planting, and similar jobs on the correct HUD.
- Changed default turn and reverse speeds to 10 km/h for smoother default behavior.
- Added configurable HUD vehicle naming modes: vehicle only, vehicle + work type, or vehicle + implement.
- Added compact vehicle/tool labels such as Sprayer, Spreader, Cultivator, Planter, and Grain Cart to help distinguish workers.
- Improved implement detection so support tanks, trailers, and secondary tools do not override the main working tool.
- Handled NH3/anhydrous applicators better, showing toolbar-style applicators as Cultivator instead of Sprayer when appropriate.
- Added Grain Cart detection so auger wagon/combine unload setups no longer show as generic Trailer.
- Restored and polished multi-vehicle Track selection with compact values:
C,L1,L2,R1,R2. - Changed Lane to Track for better fieldwork wording and made Track selection click-only.
- Fixed Track hover behavior and removed accidental mouse-wheel changes.
- Renamed offset labels to compact HUD wording:
H-offsetandV-offset. - Added clearer offset descriptions: H-offset is lateral left/right, V-offset is fore/aft forward/back.
- Added translations/localization entries for new HUD, worker, tool, Track, and offset text.
- Added caching for HUD display names so names rebuild only when needed.
Stable custom build: 8.3.1.3 Stable HUD Polish
Put into your mod folder like usual, make a back up older courseplay and rename however you see fit to run it.
I want to thank the Courseplay dev team for a wonderful mod! Please donate to them!
| Published | 2 days ago |
| Status | In development |
| Category | Game mod |
| Author | jb2zero0six5 |
| Tags | Farming Simulator 25, Singleplayer |
| AI Disclosure | AI Assisted, Code, Text |
Download
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Click download now to get access to the following files:
FS25_Courseplay_8_3_1_5_Cleanup.zip 3.7 MB
Development log
- Lastest stable 83131 day ago
- Lastest 83101 day ago



Comments
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Only seeing 1 issues.
HUD not opening
Global Settings - Hud/Display
Missing 'CP_global_setting_vehicleNameDisplayMode_tooltip' in l10n_en.xml
Yes, new upload should have those fixed!
Got it thanks!